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Devlog

  • Texturing props part 1
    July 24, 2018 by lulapupa#modeling, #texturing, #props
    After spending hours on making lighting work as I want I decided to take a break and finally do some texturing for props because they started to look way too flat with good lightning. Say hello to Sub... Continue reading
  • First steps
    July 13, 2018 by lulapupa
    First things first for a phone driven game the phone is an improtant part of gameplay, so time was spent on making it look & feel more or less fine. I am not sure if it's me or Unity HD Rendering Pipe... Continue reading
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