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Wonderful Duck

Wonderful Duck

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Devlog

  • Automatically match collider bounds with sprite size in Unity
    June 10, 2021 by lulapupa#unity, #coollider, #automatic, #calculations, #programming, #code, #coding, #unity collider, #sprite, #boundaries
    So I thought to post some (not unique, I believe) but at least interesting (a bit) solutions I took while developing this game. Maybe this could be helpful for other newbie developers doing 2d project... Continue reading
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